Ok, what's up with all the silly "the other FF games were one button games, so what's the big deal?" comments? Of course, they were one action button games, they were friggin' turn-based RPGs where the action button was to confirm what action you wanted a character to take. THIS game is an ARPG, so you're not confirming you're characters moves from a list of actions, you're actually hitting a jump button to jump and an attack button to attack. Got it? Good.
Now, the way this guy is talking, it seems there is just one button for attacking for the player to push, and the character AI determines what the best form of attack is for the enemy you are attacking or the situation you are currently in. In other words, limiting the players choice just for the sake of appealing to casuals. If this is the case, fuck this game.
I also hate that there is no more mention of airships, just a stinking car. Which you can have drive itself, again, a choice trying to appeal to casuals. Though, the last time I checked, even casuals like driving in games. It also makes me worried that they may have decreased the size of the world map to accommodate being able to drive around the whole thing in a relatively slow car.







