Dr.Henry_Killinger said:
You are exactly right. Personally, I'm not gonna lie, it kind of worries me but only because I don't understand it and I'm unsure if I will enjoy it. However, because I don't understand it, and I know I don't understand it, then I'm not going to judge it and whine about it. I just hope, whatever happens is fun providing a reasonable amount of complexity and challenge that I've come to expect from FF. |
It sounds interesting to me, but I still have my concerns. Too much focus on automation will make for really cool looking action but the game will become boring very fast. Especially when you consider that its a game that will last well over 40hrs.
And as good as the gambit system is, its not actual as casual friendly is Tabata seems to want to make the game be. He wants to move away from the tediousness or button mashing of the classical RPG or KH type RPG, so a gambit system seems to be his obvious ploy. And then add depth to the gambits and their implementation to ensure the hardcore fans remain happy and challenged. But thats just it, gambits aren't easy for everyone to wrap their heads around to begin with.







