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IamAwsome said:
oniyide said:
IamAwsome said:
Wazowski said:
No
not a single company deserves praise, they just need to work hard to make their product "good" in the eyes of the consumer, they still need to do that.

now since sony is on topic, people just start looking at Ps3 as a nice product when sony released the slim one (my opinion), before that PS3 was still a joke.

now same applies to MS, they just need to do the "right" politics, and when the time comes their product will be desirable again.. now is not with things like this http://gamersyndrome.com/2014/news/xbox-news/chinese-xbox-one-games-contain-one-time-activation-code-cannot-be-resold/ that will make me change my opinion about them.

They do try to make the Xbox One a "good" console by getting exclusive DLC ,content, etc (and exclusive games). If it worked for the 360, who's to say it won't do any good for the XB1? Yes the DRM put a damper on their rep, but at least they reversed it because it shows that they DO listen to customers despite what some people believe. 

As for China, the XB1 has DRM there to curb piracy. They aren't trying to go back to the original plan, and they are better off putting DRM on the console than facing the same issues that Sony faced with the PS2 (read: piracy). It's a China thing, not a MS thing, and Nintendo took a similar measure with their iQue Player. 

if they wanted to makeit a good console they would actually make games instead of just wasting money on DLC and time exclusive nonsense, but thats just me. Now on to the topic at hand. No it doesnt show they listen to customers, because if they did they would have NEVER even tried in the first place. 

They do make games (Sunset Overdrive, Project Spark, Quantum Break, Scalebound, etc.). Just because they don't make 99 new IPs in a generation doesn't mean they don't make games. 

They put DRM on the console becuase most publishers were trying to combat used games. EA, Ubisoft, Activision, Square Enix, and Sony ALL had online passes at some point. Capcom had the whole RE: Mercenaries 3D debacle. Microsoft didn't put DRM on the XB1 for themselves, they did it because it appeared that the industry was moving in that direction for better or worse. Heck, Sony filed a patent that had to do with DRM, so they may have been planning something as well.  The E3 2013 backlash stopped that in it's tracks. 


@ bolded 1 But imagine how much MORE they could make without spending on nonsense like timed exclusivity that doesnt really benefit anyone except whatever publisher they are giving money too. Cause right now their actual 1st party output doesnt even beging to match that of Sony or Ninty. Not saying it has too but MS isnt even close.

@ bolded 2 online passes and DRM arent the same thing so lets not even act like they are. Sure i needed a coded to play the online mode of Uncharted 3 but my entire console didnt break without it and i could still play the game. 

@bolded 3 i agree that they didnt put it in for themselves but they sure as hell didnt do it because they thought thay was the direction the industry was going, if that is true then they truly had stupid people running the company cause no one in their right mind was going to accept their whole DRM policy, and they were warned and the other two didnt do it.  Sony files patents all the time. So what? it means very little. We cant say for sure but we can def say so for MS. e3 thats my point it should not have even gotten THAT far. They should have never gone through with it after rumors appeared and people were like "you better not" or at the very least should have dropped it after the intial reveal. Naw they stubbornly waited till after e3 and PS4 full reveal to change tune.