By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Intrinsic said:

yeah the flash moves can be annoying... but its easy to catch player sthat try to spam those moves. Just fake step towards them and like clockwork they would bust out a flash move. punish them, rinse and repeat. Whats funny is that players like that will usually message you afterwards and call you a spammer lol.

they bound stuff usually led to excessive demoralizing juggles... but you gotta admit, they look cool and feels good when you are the one pulling them off. It would have been perfect if they allowed you do something that could allow you techroll out of a bound. Make it extremly hard to pull off but at least let it be possible.

Yeah, I usually try that but I never got used to Rev that much. Not wanting to pay for Lee so having to use Kazuya (a defensive character) meant I had to counter but they'd do a move, I'd counter but in reality they are half way through a flash already so I get hit... oh well not like I play that anymore.

I don't think they look cool, skillful players do a juggle with no bound in Tekken Rev, I noticed that. A techroll would have been great, just press a button at the exact time you 'bound' and you get out of it. Tekken Tag 2 is completely broken in the bound aspect, I stopped playing that online when I once worked out that my opponant pushed towards me when I down ready for when I got up so I waited a second before getting up, they then did a basic kick when I was down and instead of going backwards like I wpuld expect, I bounded in the air and they did a tag combo on me... Only play Tag 2 offline with friends now.



Hmm, pie.