The Fury said:
Yes been playing it since then. It's taught to you in these new ones, yet in other Tekkens it was just there to exploit. There was no 'bound', you couldn't remove half of someone's health with it. Tekken Revolution removed it for the better only to add flash moves. In Tekken 5 to 6, I went from defensive/countering to attacking/pressure. Personally anyway. Like I say, Tekken 5 was the best, no rage, no 'bound'. Just a fast paced, Tekken 3. :) |
yeah the flash moves can be annoying... but its easy to catch player sthat try to spam those moves. Just fake step towards them and like clockwork they would bust out a flash move. punish them, rinse and repeat. Whats funny is that players like that will usually message you afterwards and call you a spammer lol.
they bound stuff usually led to excessive demoralizing juggles... but you gotta admit, they look cool and feels good when you are the one pulling them off. It would have been perfect if they allowed you do something that could allow you techroll out of a bound. Make it extremly hard to pull off but at least let it be possible.







