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enditall727 said:
Lafiel said:
I really don't like the enemy wave principle lots of games practice these days - Uncharted 2 was littered with that aswell.

Ofcourse I do get why this has become so frequent - designers spent lots of hours to create richly detailed areas and they have to get many gameplay minutes out of those areas, because they can't just create several hundreds of those. Still, I think it's very frustrating when you are caged in a small area or need to protect an npc, while enemies warp in/spawn from dropships/jump into your area from paths unaccessible to you.

It takes a lot for me to notice the enemy waves. 

 

The enemy-wave thing in Uncharted 2 doesn't compare to that in Destiny.

 

Not.. even.. close... !!!!!

 

Ive played all 3 Uncharted games(played Uncharted 2 numerous times specifically) and I never really got mad at the enemy waves. I never even really noticed that they would be considered enemy waves until this comment.

 

In Destiny, I promise on everything that I got to a point where I said " JEZUZ FUCKING CHRIZT!!!!?!!! AGAIN!!???!?"

 

It got predictable aswell.. I got to a point where I EXPECTED the mission to be an enemy wave mission.

 

You would pretty much traverse through a certain area to find a specific building which held a computer that contained information that you needed. As soon as you start scanning... PANIC TIME!!! IT'S TIME TO HOLD OFF THE ENEMY WAVES until your ghost is done scanning it. 

 

That shit got repetitive WAAAAAYYYYYY too quick!

 

In the very 1st Uncharted game there was a point towards the end of the game where I started to get tired of the shooting. I just felt that there was just a little bit too much shooting which didn't happen in Uncharted 2 or 3. But EVEN THAT didn't get me as agitated as it did in Destiny.

 

I've played plenty of tps/fps games but I have NEVER noticed that enemy-wave  thing until Iplayed Destiny.

 

I got to that aggravasion point when I was still on the moon and hadn't unlocked the other planets yet.

 

Edit: with that said, I think the game is "alright" though... but then again, I dont really like FPS games


99% of fp's are like that,but they usually break the repetitiveness with sniper and tank mission are something along those lines,but most of the time it's wave after wave after bad guys. I know,since I play most fps's.