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binary solo said:
It would not sell well on PS4. Medium review score, mixed views about it from gamers, and as they said, no particular PS4 community plea for the game. Bring on a new IP and try to make it good in all aspects, not just visuals.


By being quite close development tools (we had reports that it took some weeks to few months with a small team to port over) I don't think they would have trouble recovering dev cost even with low sale, PS4 still have small number of games battling for attention that on a 10M userbase they could sell more than 100k.

And since I don't go on their forum I don't know the interest people showed them... But here in VGC PS4 fans say they didn't want, but maybe that was just butthurtdiness or really no interest, I can only speak for myself.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."