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Anfebious said:
Hynad said:

I big open world is something they've been trying to achieve for quite some time now. FF XII had that, but it was separated into zones because of a lack of memory. Big monsters? Surely you've played a FF game before? Because that's certainly nothing unique to Xenoblade. In fact, if anything, it's Xenoblade that took a lot from other franchises, not the other way around.

Now, take a look at Grand Pulse from FF XIII and realise how you're wrong to attribute the inspiration to Xenoblade.

For the record, FF XIII came out before Xenoblade. 

I agree, in fact I always thought Xenoblade took inspiration from FF XII. But I'm not talking about inspiration, I'm just talking about the "feel" of the game. If you played Xenoblade Chronicles you would get that... "Xenoblade-ish" feel from this trailer.

I have, and the trailer still didn't do that for me. If anything I had a Grand Pulse feel from that trailer. Especially considering the beasts that were present.