By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Hynad said:
Anfebious said:

The big open world is nothing new but it evokes the same feeling you get with Xenoblade. You also fight big monster which is something you do in Xenoblade. The similarities are pretty clear but it's not like it's bad. It's actually really, really good.

I big open world is something they've been trying to achieve for quite some time now. FF XII had that, but it was separated into zones because of a lack of memory. Big monsters? Surely you've played a FF game before? Because that's certainly nothing unique to Xenoblade. In fact, if anything, it's Xenoblade that took a lot from other franchises, not the other way around.

Now, take a look at Grand Pulse from FF XIII and realise how you're wrong to attribute the inspiration to Xenoblade.

For the record, FF XIII came out before Xenoblade. 

I agree, in fact I always thought Xenoblade took inspiration from FF XII. But I'm not talking about inspiration, I'm just talking about the "feel" of the game. If you played Xenoblade Chronicles you would get that... "Xenoblade-ish" feel from this trailer.



"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"