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Blood_Tears said:
"and the Xbox exclusive experiment done with Tales of Vesperia won’t be repeated."

Who would have thought that Namco of all 3rd parties would be the first to learn this lesson? I guess the Japanese players breaking their X360 discs in half and throwing them in the trash was a real eye opener for their PR department. There was a time that I thought SE learned this lesson but that was before the TR debacle.

I expect Tales of Xillia collection and Tales of Zestiria for PS4 in the future.

NobleTeam360 said:
Is it really that hard for Namco to release Tales of on both Xbox and PS? I mean it's not like they're a small publisher or anything so I don't see the problem here *rolls eyes at Namco and Tales of team*

It's not about being hard,it's about being profitable!

360 was the best selling Xbox console worldwide(including japan) and j-rpgs sold like shit most of the time.And even when it sold well,PS3 sold way better.

Xone is set to sell <100k ltd in japan(Unless some miracle happen),so japanese sales will be really bad.

The true is,Japanese people will buy a PS/Nintendo for japanese games.And if you are a Western gamer that like J-games,chances are you have a PS/Nintendo or plan to buy a PS/Nintendo.

In other words,there is not enough Japanese/weeaboos gamers as Xbox loyalists.It's a demographic problem that always existed but it's worse with Xone thanks to the mediocre global sales.

So why should they spent money,time and energy doing this port/more complex pipeline?