ganoncrotch said:
Imaginedvl said:
No... Not saying it works like that but here is one way to do it without the need to have a 24h online connection:
This would be costly for MS: One time activation code provided with the media which contain the data encrypted with a unique key... The activation code will contact MS servers to get this unique key (and flag it as redeemed). The user can then decrypt the data and install it (and activate it locally like today's Xbox One games). The key can even be bind to the account.
The other one is that there is one time activation to bind it to the console (you cannot play the game directly with the data on the disk) and then you do not need an internet connection. Again, like it is already working today with the "main Xbox One" console feature.
So no, the system does not have to be connected to the internet pretty much all the time
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How do you imagine in your scenarios where the "code" is activated and marked as used in a store that they will be able to control it being registered on a system which is not connected to the net? How would the activated key know it was the first xbox1 it was being installed to if the first machine didn't flag the key as being used as it had done for offline PC games.
I mean you get an "activated" key in the store, you bring it home, install the game on your offline machine.... go to a neighbours house and install the game on his offline machine, how would there be any link between the 2 machines to not allow the code be used the 2nd time?
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Already explained it... One time internet connection required. (not a 24h online internet connection like you mentionned).