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Miguel_Zorro said:
Arcturus said:

At the moment, we have Diablo III rated as a 2 stars and Diablo III: Reaper of Souls rated as 1 star.

I reviewed the average difficulty ratings on playstationtrophies.org for both games and they currently sit at 3.75 for Diablo III and 3.5 for Diablo III: Reaper of Souls. Both of those rating equate to a 1 star rating here (an average of 1 to 3.99 = 1 star). Based on this I will drop Diablo III from 2 stars down to 1 star. Given that more effort is involved in getting the plat for Diablo III: Reaper of Souls, I'm willing to bump the rating for it up to 2 stars if no one objects. 


Generally, I think 1 star should be reserved for the easiest of the easy games - something like NCIS or The Walking Dead.

We've discussed this before, but why can't we use a 10 point scale?

There were a few reasons I avoided the 10 point scale:
1. The average platinum ratings on playstationtrophies.org are fluid, especially for new games. Ratings can easily change from 5.2 to 4.8. Having a 5 point scale lessens the frequency of having to make updates to the ratings here.
2. I figured with a 10 point scale there would be an increase in debates over ratings, compared to a 5 point scale. There would be more instances of "If this game is rated as a 5, then this other game should at least be a 6".
3. It wouldn't be a true 10 point scale because all averages are greater than 1, and less than 10. Therefore, how would the scale work?
Between 1 and 1.99 = 1
2 and 2.99 = 2
3 and 3.99 = 3
...
9 and 9.99 = 9
What about 10? :)