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the_dengle said:

“You often hear today that because smartphones exist, there’s no need for dedicated gaming machines. But, this 19- to 24-year-old female demographic, they’re the smartphone people, right? It’s often said that female casual gamers don’t need dedicated hardware, and yet here they are reaffirming the value of these machines.”

Not all adult women gamers are Candy Crush addicts, guys.


So we can say Animal Crossing isn't a serious game /jk.

But as said before, most games female play there isn't a real protagonist (male or female).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."