| Kyros said: "The PC version is the only version for me and the console version felt like it had broken controls. " I actually thought the controls were pretty good (for dual-analog) it was much easier to control than for example Resistance. I mean the mouse is of course far superior (Its simply THE control for FPS) but at least for campaign mode I didn't have any big complains. The controls didn't bother me the loading times did. (JC992000:The different loading times between PS3 and 360 are no lie) |
For Portal, TF2, and a little bit of Episode 2, it felt like I was hitting a wall with the controls on the PS3 version. It's mainly because these are the games that I'd be playing on my PC. With Portal, I found it difficult to use the controls especially when going through portals because it readjusts your view so fighting that was pretty tough. With Episode 2, I found it hard to move around the way I usually do on the PC and dodging enemies and the environment felt a little more difficult that it could have been. With TF2, part of it probably had to do with the game just coming out when I rented it and I used to play TFC a lot so I knew what I was doing, but everybody was running around like chickens with their heads cut off so I could waste people as a soldier without any issue. However, not having total control with the mouse, moves like rocket jumping, turning quickly, and especially sniping were essentially broken for me.
Yes, the loading times on the PS3 were TERRIBLE. Usually when it comes to FPS games, I do a LOT of quicksaving and quickloading (platforming elements and such are usually the culprits). Sadly, I couldn't do that on the PS3's Orange Box because it was hardly accessable (hold Start to quicksave, but you have to navigate menu's to load that quicksave) and it would take like a minute just to load a save if you wanted to retry something compared to like 10 seconds or less on my PC.







