starcraft said:
My point was more about critics. But its a sales site, so your argument is fair enough. I think you touch on the difficulty though. At least Titanfall released to some breathing room. Destiny has two months before Cod and MCC (not to mention myriad other games on both consoles) release and crush its fledgling online community. |
Well on a critics point TF wasn't overhyped just a little underdelivering (86 isn't a bad meta) so maybe this is way the OP decided to talk about the small buzz. And TF sould terrific for a new IP in a 4M+- base when launched... and having a good meta it have a good chance for a sequel. The other two may have less chance of sequel even with good sales because of lower grades and more exposition to all fanbases already.
And I hope Bungie have luck on those "the game just start after 20h" because those 10M (not sure how much they will sell until there, but I think this is possible) customers will have just 2 months before they get on other games and never look back.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."