| t3mporary_126 said: Touch controls won't be the only play method! What if someone company had the bright idea that gamer enthusiasts still exist. They might sell a home dock to stream your smart devices to your TV and an option to play its video game with a physical controller. And what if they also release an attractive add-on to your smart phone to attract gamer enthusiasts who also enjoy traditional hand-held gaming. This is why Sony, Nintendo, and Microsoft just need to make sure their first party games keep their high quality during the console, handheld, and smart device gaming era. Gamer enthusiasts will pay money for add on controllers for their smart device if they have no where else to go and PC buidling is still a niche market. I would even predict Android smart devices would be home to all the big three console maker games since they are cheaper and have a more open source coding/whatever than iOS. However, the big three will now have a subscription service on smart devices because they can't sell a smart device themselves. Maybe some will later on though when the technology gets cheaper. If Microsoft still produces their own smart devices, those will be the best place for a Xbox subscription. I don't think gamer enthusiasts and the products they enjoy will vanish if Smart devices become the major home for video games. Enthusiasts will just buy the new form of games and the hardware that provides them. Remember, the past Nintendo president stated that a Nintendo console is simply a box that plays Mario. Today we know its also a box that provides Nintendo their control over their games. But with no where else to go to besides the niche PC market, Nintendo will probably join the other big 2 in making subscription services on Smart devices. Because Nintendo (and even Microsoft) is primarily a software company. |
PC operating systems are more and more being modeled after their mobile couterparts. Within a decade, I don't doubt all operating systems will be unified (Windows PC will use the same OS as Windows phone, OS X successor will be identical to iOS successor, etc.). This means that no matter what device they are developing games for, all video game developers are using mobile operating systems and their games will be playable on mobile.
There may be some companies who resist this movement, continuing to ignore the "mobile market" (a meaningless phrase referring to an imaginary demographic at this hypothetical future point in time) and developing games without mobile play in mind at all. But most major publishers will be developing games with mobile play in the forefront, because all devices will functionally be mobile devices.
This future is not unavoidable. But it is realistic, unlike "Microsoft buys every video game company" or "all major game publishers decide to stop making games simultaneously for no reason."
Ask yourself, in the absence of a dedicated-gaming-hardware oriented market, where all video games are playable on mobile devices, what kind of games will EA, Activision, Ubisoft, Square Enix, and Capcom publish? Look at their mobile offerings now. Are these mistakes from which they will learn, or are they a sign of things to come?
What if Final Fantasy XVII is All The Bravest? What if Capcom's vision for the future of Mega Man is XOver? What if EA does to Battlefield, Mass Effect, and the EA Sports line what they have already done to The Sims and Sim City? Hang on, too late.
I don't trust these publishers with a mobile future. In this future, dedicated console-like video games are truly niche.
This future is neither inevitable nor imminent, but it is a possibility, and things are already being nudged in this direction.
"[Microsoft] doesn't care what you do, as long as you do it on their operating system." Reggie Fils-Aime said this in 2004, and it carries more truth now than ever before.
I guess this isn't really a "crash" scenario, but it seems to fit the OP's suggestion of a console-esque-gaming apocalypse.








