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kinisking said:
pokoko said:

I've been saying for years that software diversity is an important part of Sony's philosophy with home consoles.  NOT painting yourself into a corner in terms of niche appeal is the secret to long-term success.  Once you develop an image that leans too much in any one direction you're going to have an awfully hard time escaping it.

It's simply too widespread to not be intentional on their part.  Not just World Wide Studios, either, but also the kinds of games they support, like Journey or Rime.  They try to tap into every genre out there.  This presents the Playstation brand as a platform with something for everyone, which is not the same as Nintendo's everything is accessible to everyone message.

Microsoft went heavy into Dude Bro with the 360, and made a killing doing so, but that also established the image that their audience is mainly made up of that type of player--and considering pre-orders for the new CoD, that might be truer than ever with the XO.  The funny thing is, I give them a lot of credit, as they are clearly trying WAY harder with the XO than with the 360 in terms of first-party diversity.  I think they're attempting to emulate World Wide Studios somewhat but it's going to be hard to convince people.  You rarely get a second chance to make a first impression.

With Nintendo, it all falls on their own heads.  With the success of the PS1, it was clear that people were expanding what they liked and that the wide variety of third-party titles was becoming more and more important.  They could easily have diversified their line-up.  They had the money to build or acquire new studios, to jump on all these new genres that were finding fans all over the globe.  Instead, they just said, "we're Nintendo, people will buy what we make and like it."  They're trying now, kind of, but as with Microsoft, it's going to be a real up-hill battle.

Sony isnt that diverse. Sony is most single player games, Nintendo is local, and Ms is online. 

That is factually incorrect. Both the PS3 and PS4 libraries address both singleplayer and online. Even if their libraries are predominantly singleplayer, that doesn't make them not diverse. Just look at the PS3's library in 2013 and 2014: Ni No Kuni, Puppeteer, Rain, Tales of Xillia 1 & 2, The Last of Us, Beyond Two Souls, Atelier Ayesha, Atelier Escha & Logy, Final Fantasy X|X-2 HD, Kingdom Hearts 1.5 Remix, Ratchet & Clank: Into the Nexus, God of War: Ascension, Gran Turismo 6, Tales of Symphonia Chronicles, and Drakengard 3.