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starcraft said:
MrOuija_AK said:
Squilliam said:

MrOuija_AK said:

Wii:
Pros -
Unique control scheme that can add new dimensions to game play.
Great first party support.
Economical price.

Cons -
Unique control scheme that's tacked on to games that don't need it.
Loads of rushed, "who knew it'd be a hit", games.
The price isn't so economical when you've bought the extra wiimotes and nunchuks required to exploit the games full at-home multiplayer experience.

360:
Pros -
Best library of games so far.
Good graphics.
Great online play.

Excellent media server.

2008 lineup not shooter centric

Cons -
Sounds like a jet plane taking off in your living room. (not with falcon imo)
Shooter-centric (The JRPGs released so far are getting more credit than they deserve due to a lack of competition.)

PS3:
Pros -
Good graphics, potential for more.
Best Blu-Ray player on the market.
Excellent media server.
A lot of good games on the way (about the same point in it's life cycle that the 360 got a bunch of good games). But only if you like shooters for the most part.

Cons -
Suffering from mediocre ports that don't gain from PS3 hardware.
Poor selection of titles.
Pricey.

2008 main exclusives shooter centric - MGS4, Haze, KZ2, RFOM2


Fixed


The fan noise kills 360 as a media server. I have a zephyr Elite though, so I can't compare with the Falcon.

 

MGS4 is not an FPS. Afrika? Little Big Planet? GT5 Prologue (fuller than some full games)? WKS and FF13... might make it out (slim chance). Tekken?

 

I will concede the addition of the 360's 2008 lineup being less shooter-centric than 2007 though. (I don't think it's possible to be more shooter-centric than 2007.)

Fable 2, Ninja Gaiden 2, Too Human, Alan Wake, Infinite Undiscovery, Banjo Kazooie, Lost Odyssey and Tales.

The PS3 is more shooter-centric than the 360 this year.  But when the 360 does shooter-centric, it does it well.  Whether the PS3 does the same remains to be seen.

 

Why did you argue the one point I had conceded?