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PS1: Gran Turismo 2 (Combines great physics for its time with great graphics for a PS1 game. Bound to push PS1 hardware. Also takes up a lot of memory due to having so many cars and tracks on such small CD's)

PS2: God Of War II (As is said by nearly every critic this game is by far the best looking PS2 game. Not only does it look visually impressive but it pushes tons of polygons with those massive bosses)

PS3: God Of War: Ascension (Pushes an incredible amount of polygons with amazing lighting, great textures, beautiful art design, very good anti-aliasing and a consistently smooth framerate. Even the online part looks almost as good as the single player which is even more impressive)

PS4 (So far): Infamous: Second Son (An incredible looking game especially the particle effects and it manages all of that despite being open-world. The NPC density does suffer but still it looks absolutely incredible)

PS4 (near future): Driveclub (Looks very realistic, almost indistinguishable from real life)

PS Vita: Killzone: Mercenary (Looks comparable to Killzone 3, which itself is one of PS3's most incredible looking game)

PSP: God Of War: Ghost Of Sparta (It looks comparable to God Of War II which is the best-looking game on a platform which is much more capable. This game also pushes a lot of polygons due to those huge bosses and has great lighting, beautiful textures and a stable framerate)