TheLastStarFighter said:
You shouldn't make a claim that something is a cause, without knowing WHY it's the cause. You have effectively proved yourself wrong here.
And you are wrong. The truth is, there is pretty much nothing that the current systems can do that the PS360 could not. They just do it better and prettier. You're falling for PR if you think Arkham Knight couldn't be on PS360. There are no secret "Batmobile physics". Those systems could play it as long as you reduced the resolution, detail and/or framerate.
The new titles have been various degrees of letdown because they are based entirely on a cool new "theme" one that isn't necessarily backed up by cool new gameplay. There is a real lack of inspiration going on from all developers right now.
A new concept I really like is Evolve. It would have been even better if it was on Wii U, with 4 player spit screen and the monster on the pad, but that would actually make the Gamepad useful and would make too much sense. Sunset Overdrive and Splatoon also look like innovative shooters...but both could have been done on old hardware of course. The only upgrade being graphics isn't necessarily a bad thing. The SNES was a fantastic upgrade over NES. |
The graphical leap this gen has been the smallest I've ever witnessed by a long shot. If what you say is true and the One/PS4 really aren't capable of doing anything more than upgrading from 720p to 1080p resolution, then they're complete wastes of hardware. No one but tech geeks/graphic whores even cares about going from normal HD to a slightly better HD . But even not being a game developer, I have to believe their increased memory and power could at least make bigger and more fleshed out gaming worlds possible that weren't on 360/PS3. But that's certainly not the case with Destiny. Look at all the "empty world" complaints. The content is the same across all platforms. There's nothing "next gen" about it when you get down to it.







