| Mr Puggsly said: Microsoft can still spend $2.5 billion on new games. Some time ago they already said they're spending a billion on X1 exclusives. Also, there isn't always a guarantee a new IP will be good even from an established studio. Have you heard about Destiny? I would assume Mojang had plans for future projects, maybe even a sequel or big updates to Minecraft. This purchase is so huge that there must be plans we aren't aware of. |
Yes, there is simply no way Microsoft would overpay for something because of bad planning:
Even the world's definitive serial acquirer occasionally makes mistakes. In 2007, on the heels of competitor Google making similar inroads, Microsoft purchased a digital marketing company named aQuantive. It cost $6.3 billion, a price justified because online advertising was supposed to be the hot new industry. Perhaps it was, but not to the extent that an interest in aQuantive warranted paying an 85% premium. That's how much Microsoft spent over aQuantive's market price at the close of trading that day. Meanwhile, the company's online advertising efforts continue to cost it $2 billion annually.
http://www.investopedia.com/slide-show/biggest-acquisition-failures/







