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GTAexpert said:
curl-6 said:
GTAexpert said:
God Of War III had more polygons I believe, if you count characters and environment.

Probably, although GoW3 wasn't 60fps. (And was a much bigger budget production with much more focus on graphics)

Yeah obviously. I mean just look at the epic scale of combat in GOW III. I doubt even the PS4 could run it at 1080p 60fps.

GOWIII wouldn't actually be that hard to run (i believe it average about 40/45fps on the PS3 during standard play). It and Bayonetta's scale is, for the lack of a better word, artificial.

Making games for static hardware is all about finding ways to cheat A game that isn't hiding behind smoke and mirrors is a badly deigned one.