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starcraft said:

That extra 10MB of RAM is in the GPU and it is additional RAM on top of the already available RAM.  It is an advantage it will always have over the PS3, regardless of software updates.

As for the PS3 OS catching the 360 one in terms of usage, I don't think it will happen soon.  Microsoft's strong suit is software and OS's, and they had a years headstart. 


I called you the "worlds biggest fanboy" in another thread, and I will use examples to demonstrate my point.

Here are two very good ones. First, if the PS3's OS ever became more then 10 meg smaller then the 360's, then in fact, a software update could remove the advantage over the 360. Will it ever happen? Who knows, but making a blanket statement like that, is being a fanboy.

MS is, without question, the worst developer in history when it comes to bloatware. To claim that MS's experience in software development somehow means it can beat another company in generating code with a small footprint is... well... false. The things that make the 360 easy to develop on is the same reason why reducing the size of the OS will be extremely difficult. The fact that Sony's OS is completely new from the ground up (bad for developers), means sony is free to do whatever they want with it. They don't need to tie into MSN Messenger,  run DirectX, or tie into any of the XBL stuff. While all that stuff is very cool and great to have, it limits how small the OS can be. Sony has zero obligations to keep anything the same.

Both advantages for Sony.