Psychotic said:
Alby_da_Wolf said:
But this said you shouldn't consider elitists gamers that just ask that games be not too short and not mandatorily easy and that helps and easings be optional for those that want them (or need them for lack of time or because they want mainly a relaxing gaming experience) and hard settings available for those that prefer them.
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1. I don't mind constructive criticism of modern gaming, as long as it's not a pile of bu@#$%t - looking at you, Sarkeesian) but I find it hard to sympathize with people who don't consider kids who started gaming on PS2 "real gamers" and cry about the olden days in every place imaginable... Back then, games were for select few individuals, today it's mainstream - wanting back the game mechanics that made games unappealing to the masses is not only unrealistic, it would also be a direct threat to the gaming industry if they get what they want.
2. And claiming that you're a better gamer because you were a gamer since the humble beginning - is elitism
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1. Agree about unappealing game mechanics, some were just bad, like it happens in every era, some others were just designed for a few gamers willing to try the same level countless times. Back then it made sense, but I don't miss it, I miss a minority of old classic that made me love them despite all the limitations and sometimes the frustration (but in my first RPG, AD&D: Treasure of Tarmin, I learned that I could grind a little, level up in deeper levels of the dungeon and avoid tougher monsters until I was strong enough, so progressing was still hard, but I almost stopped suffering the frustration of suddenly losing it, and I consider that design choice one of the first true progresses in games with larger worlds and longer campaigns).
2. Hey, but very often we just do it for teh lulz!
( Except those obsessive-compulsive old platformer maniacs, those are more often serious when they do it
)
Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW!

