Mr Puggsly said:
Well MS did take risks with Rare, they created several new IPs. Unfortunately, none were really noteworthy outside of Kinect Sports. I actually think the games Rare made for MS were more tolerable than N64 work, but the Xbox audience had little interest in those games. Rare didn't/doesn't know how to make games Xbox fans enjoy. Atleast that's my view. Sony makes new IPs, but they aren't really taking big risks. I mean TLoU wasn't a risk, zombie games sell well. Driveclub isn't a risk either. I don't get why people are so interested in new IPs. MS doesn't need to make new IPs to make great new games. Hence, they can make something that feels new and great with an already established IP. Just like what Square Enix did with Tomb Raider. |
I think they need some new IP's as they can't always rely on 3rd party deals like Tomb Raider. Alot of the time they only get early DLC anyway which to me anyway doesn't make owning an Xbox worthy. If Microsoft used their first party to create a variety of stuff that could be different.
But i think games like Heavy Rain and Ico were kinda risky because of how different they were.
Xbox Series, PS5 and Switch (+ Many Retro Consoles)
'When the people are being beaten with a stick, they are not much happier if it is called the people's stick'- Mikhail Bakunin
Prediction: Switch 2 will outsell the PS5 by 2030







