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ICStats said:

I've been a gamer for almost 30 years and I disagree that today's games are easy.  Many old games used to be so simple that they could be completely mastered from start to finish. Today's games are usually complex, open ended, and difficult to master.

Let's not confuse bad controls with good difficulty. An example is NSMBU which is a challenging game due to classic controls which are restrictive and sloppy.  They're not intuitive for someone new to the game, so it's not surprising those teens had a hard time playing SMB for the first time.


Those games are quite tight and responsive. As for being intuitive press right, go right and so on. Those guys were completely gutted on the first Goomba and couldn't get the arc of the jumps down to save their life. Granted, it may have been selective editing and only showing the very first attempts.