Captain_Tom said:
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No. New games can just be as difficult or more difficult. Not FF though. You cant go game over anymore.
I just finished FF3 again and i was using ethers and elixers in normal battles just to not go game over and lose an hour playing time. No auto-safe, no auto-heal, normal enemies who are strong and you need to prepare yourself for a new dungeon. No save points for extended periods sometimes.
FF4's difficulty was actually turned down for the NA release. The PSX port is almost the same as the original Japanese though. But the loading times are killing. Later FFs almost need no grinding.
In old rpgs, it often takes a time to get from a save point to a boss. So you have to win the boss battle. You can be surprised by regular enemies being in bigger groups making you fight for your life all of a sudden or flee to not go game over and lose an hour playing time. In some games right now you respawn where you die. Right before your last battle. That completely destroys the tension of any battle. Why care if you die? You dont need to play half of the dungeon again to get there anyway. You might as well give your little cousin the first try with the boss.
''Hadouken!''







