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I didn't used to feel like modern gamers sucked as much as they do until I watched these videos of 15-19 year olds dying at the first Goomba in Super Mario Bros or losing to Glass Joe in Punch Out. Those kids didn't even know what an NES looked like yet one of them had an iPhone case designed to look like an NES controller. Apparently, the average person these days knows nothing about games. I would say retro games, but the fact that one didn't know the difference between Sonic and Legend of Zelda is just stupid.

I love how these kids are trying to say the games controlled poorly as an excuse. Super Mario Bros did not control poorly, in fact it was programmed to act the way it does. The character was built to carry momentum and it takes him time to come to a full stop. They also have varying heights of their jump and can go further by generating some momentum. The fact that kids don't understand these basic concepts and then instead blame it on bad controls because they don't understand that is just sad. Momentum is not built into a game, you have to program that shit in. The game acts the way it was meant to act, you just suck at it.

Games in the past were just harder, it wasn't just a control thing (though sometimes that was part of it). Health regen and costless/unlimited extra lives are both things that people are used to now but were added to make games easy enough for the average kid. There are skills to learn from these things that are different than the skills necessary from older games. However, I still think it's a little sad that kids these days never see the words "game over" anymore. It was the struggle of dealing with this shit that forced people to get better at games. No wonder so many people these days suck so hard at shit like CoD.

Now I'm a cross generational gamer. I started gaming when I was a kid, but I didn't just stay a retro gamer. I have moved forward with gaming over the years. I've competed in Halo 3 and Reach (even scrimmed against a pro team and only went -2 while constantly challenging the best slayer in Halo at the time), CoD from Black Ops to Ghost (after Reach made me quit Halo XD), DoA4, all the SFIV variants, MvC3, etc. I play games competitively, that's just what I do. Hell, my brother was 72nd in the world at Warzone on Gears of War 1. He played against pro teams all the time. When I stopped playing Ghost I was getting the Ghost equivalent to a Chopper Gunner every other game...in SnR (I'd say SnR is worse than SnD, but when you never die in the first place...it's kind of the same thing). My K/D in Titanfall was about a 3.0 in pilot vs pilot. My average team deathmatch when I started playing CoD was a 30-10 at first but eventually became closer to 30-6. My first day playing MW2 (which I only got about 2 months before MW3 came out to be fair) I went 25-0 before I even unlocked the effing Nuke killstreak. Gamers today suck or I wouldn't beast on them as hard as I do. I have just as much chance to kick your ass in a modern game as I do in a retro game. The fact of the matter is this. People blame old games for poor controls when they just ignore the subtleties of the old control schemes. Hell, I'd take a pro Quake III player over a pro CoD player as far as gaming skill is concerned. Competition in modern shooters isn't so much about individual skill as it is about good teamwork and communication.

Anyway, I ranted for a while, but the point being is this. You can say older gamers are just better at old games, but that isn't the case there are plenty of old gamers that would put you in your place in just about anything. ...Just don't challenge me to a SHMUP or a racing game...I openly admit to sucking at those. It's made Mario Kart 8 a challenge because I hate placing anything less than first and I'm only a little above average (typically placing 2nd or 3rd in most games).