Psychotic said:
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Not every game has an easy mode. Its' only this gen that the majority of games not only had easy modes but had checkpoints every few steps, so the difficulty is built around catering to the casual crowd.
You do have to be more skilled to complete the hard difficulties like Path of the Ninja Master, Crushing, etc, but the checkpoints after every mob you kill doesn't really give you as much satisfaction as if you had less checkpoints between each s6ections and you had more reasonable difficulty along with it. So hard games in todays age are less fun as they're only cheap to appear more difficult.
I tend to stick with the normal difficulties unless I really like the game. The reason is because the difficulty is still reasonable, but if I happen to die, it's disappointing because I know I'll start two feet away from where I just got killed. So older gamers do kind have a right to be mad at casual gamers lack of skill for ruining what would be atleast reasonably difficult experiences.
Look at how some of the casual based gamers are becoming disappointed how the cell phone market is booming with the super casuals and it's taking away from their gaming experience. It's basically the same as how the older gamers feel.







