Chris Hu said:
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It's a simple linear scale. Double the tv size, or sit at half the distance, same difference.
SMPTE standard for 1080p recommends upto a 30 degree fov, with a 32" tv that means sitting at a mere 1.3m. Not that you can't see the difference from a bit further away. And eh, they're not blasting electrons in your eyes anymore, you can sit that close.
If you want to know how OR rift looks resolution wise, put your face 0.436 * diag away from the screen. You need to be near sighted or have a large screen to see how a 90 degree fov looks, 35cm from a 32" screen, or 57cm from a 52" screen.
(It's not the same though. Since the screen is flat sitting so close will give you a lower perceived resolution in the center than at the edges. OR uses optics to make the screen appear further away and invert the effect, pinching more pixels to the center of your vision)







