| eva01beserk said: Then why add a campaing? wWich wasent even a real campaing, it was the ame pvp but with this little screen poping up from time to time to tell you something unimportant. And it dosent help the fact that it was hype city then a week after release nobody ever talked about it, just heard complaints afterwards. You might enjoy it that much, but its still half a game. And before you say "are single player games half a game?" No, because the story alone on those games will give you over 30hrs on avarage and the story tends to be good enough to replay the game. COD, Battlefield and others at least try to give you a 3-5hr story even if its crap and you only play it once. And just to proove your full of shit, I know that if you dont play the campaing at least 2 times, you canoot use all of the mechs, wich is the main point of the game. So I doubt you enjoy using the one titan over and over for over 100hrs as you claim. Unlike titanfall, I agree with you that this one, was meant to be an rpg and an mmo, 2 things that by definition canot be less then 30-40hrs. Even if they go wih the mmo style of expansions, the original game should last you long enough to wait for the next expansion. |
You are full shit!!
I used 3 mechs in the game without the campaign and so did everybody. The Campaign was an attempt to make Titanfall a completely online game with a mix of NPC and real players. Pay attention to game descriptions.
Is Mario half a game? Because it's story laughable also no matter what spectrum of video game you try to insert it as. But it's gameplay is unmatched and keep selling millions upon millions when it releases.
BF and COD wish they had Titanfall game mechanics and additional features that makes it unique. Oh wait, COD: AW is implementing verticality to it's gameplay to add more fun and startegy to the game.
Just to prove that you're full of shit again, you can use virtually any perks on MP by accumulating Burn Cards.
My gamertag is tmakavely on XBL, check me out.







