| Vincoletto said: Tales of Graces: It is actualy a Wii game, so even if I play the port it will look and sound like a 6th generation game |
I didn't like any of the 3D Tales games until I played Graces F and the combat system didn't suck. The other 3D Tales games are like the 2D games in the sense that you mash a three button combo and then use an art, rinse, repeat, but the 2D games just felt a lot better. The storyline on the 3D games released west has been pretty garbage as well(haven't played through Vesperia to tell you if its story sucked, but the other ones have.) The games are like a chore to play, switching off between boring story and meh gameplay.
Not Tales of Graces though, and I'm assuming Xillia which I haven't played. The combat system has been refined with an intricate and deep system, where you can side step in every direction and you have a four hit combo that each hit is a variation of four moves between each character, but it's not always going to be beneficial to use all four hits because you combo in low cc attacks that do a similar amount of hits increasing damage and then reset back to start and start attacking the enemy before the hit counter stops.
The only problem with Graces is that all A artes are physical attacks and all B artes are magic, so it's pointless at times to even bother with A artes on some enemies when you can just s pam B artes to do far more damage and get them out of the way quickly. Seems like Xillia fixed this from videos I've seen.
I'd say play Graces F, Xillia, or Eternia.







