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Because two, very widely reported betas wasn't enough to sidestep the need for a review core to convince you if you want it.

Because reviews of an online-only game the day it's servers go live are going to be accurate and dependable.

As an ex-reviewer, I will say this, reviewers-only online play for reviewing doesnt work - you spend most of your time trying to connect or run in to someone, or find anyone worth playing - reviewing online elements of a game and doing so accurately REQUIRES a real world retail release environment.