Dr.Henry_Killinger said:
No. DRM (Digital Rights Managment) is not the same thing as Digital Distribution. The only thing DRM is the management of the licensing of digital software, it only exists to control the licensing of Digital Games. If you were looking forward to DRM, you either don't understand what it is, or you just like having Microsoft tell you which games you are allowed to play.
This is the main reason for the backlash. DRM is to Digital games as License Plates are to Cars. Requirement of an Always Online console, is a failure even from the logicstical standpoint. Its a blunder plain and simple, and it can't be defended rationally. |
And now... Playing pyshical media singleplayer online (just for the checkout) is the same as needing internet to watch netflix... totally explain why everybody liked always online DRM and hate Netflix.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







