| RolStoppable said: What choice do publishers have? Reviews are a threat to sales. Publishers can pay off reviewers to get better scores (has been common practice), but eventually the review outlets themselves become worthless because nobody is going to believe them anymore. So the next best thing to do is block timely reviews entirely and let people buy the games based on hype. Also, games with heavy online components can be reviewed before release. All that takes is the publisher setting up servers for reviewers. |
From what i understand, they looked at setting up servers, but in order to fully populate all the different worlds and events they would have to have thousands of players on at the same time. So instead of giving reviewers access to a baren online server, they just opted to make them wait for launch.
Since online is so important to this game, I can understand why they went this direction. It wouldnt have been a representative experience of what you get post launch.







