prayformojo said:
dreamcast210 said: Good point all. I thought it would be too good to be true. On a side note, I wouldn't mind seeing a Disc/Digital Code combo like we see with BluRay/Digital HD combos. That might be the way for them to do this right. Sure, people could sell the game, but the way microtransactions go, that might be a good thing. Put it on a per publisher basis and see where it goes. |
I know very little about how things like this work but, what if they came up with a way for each disc to have a unique identity so that when you bought it, that disc was tied, via some sort of online authentication, to your profile. This would prevent you from reselling and keeping the game because they could make it so when the game was put into another Xbox, that console would authenticate it and thus, render the original user from having access. You'd still have the data on your console, but it would fail to load and give the notification of say "This game can not be played due to license exchange" or something like that.
Wouldn't that just be a high tech was of physically getting arid of a game?
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This is similar to what Microsoft was proposing at E3 2013. You buy the disc merely as a transport for the data. You have to authenticate your installation online, then that copy of the game is linked to your particular console. Want to trade/lend/resell your game? Only if you take your copy to an "authorized" reseller and de-register the copy through a process that MS controls.
Problem is, gamers didn't like Microsoft having that much control over used copies of the game! Only MS could choose who was allowed to sell used games, and at what price. Buyers of used copies would also have to pay extra to authenticate their copy. Go back to articles after the MS announcement to see how well this was recieved. :)