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platformmaster918 said:
enditall727 said:


On the enemy front, what do you think they could add while still keeping that classic TLOU feel? Maybe more wilderness type encounters every once in a while like bears or something?

 

Also, how do you think they could evolve the infected virus? We already have runners, clickers and bloaters. What type of enemy do you think they could add that would actually fit seemlessly in the game's universe while not being some type of generic enemy-reskin or something?

I'm thinking something with a projectile vomit or something or perhaps ones that make a spore cloud of cover for their fellow infected and themselves or even ones that lie and wait camoflauged or underwater or in trees

 

 

The vomit sounds like it could be a decent idea under the right circumstances. But do you think they could pull off the spore cloud cover? An infected being able to apply cover to it's fellow infected would infer that the infected have some form of intelligence. You have to remember that any intelligence the victim had when they were 1st infected pretty much goes completely out the window when the virus takes over.

 

 

If the infected had intelligence, it would take away from the game's atmosphere. You have YOURSELF, other survivors who are willing to kill for supplies among other things, and the mindless infected who EVERYONE has to watch out for.

 

Do  you think they would be able to pull off giving intelligence to the infected while still keeping it's identity?

 

The undewater and tree part sounds like what i was trying to get at with the flyers and aquatic type infected