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Scizor_99 said:

I`m not entirely sure, but what I do know is that MIcrosoft has been having the most trouble selling through their units. The PS4 is selling well, and the Wii U has less stock being ordered due to lower demand. The Xbox One has many big titles coming, so it`s better to overship should demand increase dramatically over the holidays than not meet demand and lose a competitive edge. 


Unfortunaly that is not how things works.

Overshipping is a wast of money, time and resources.

Companies spend money trying to predict how the sales will behave and how to have a safe margin of units. Off corse they could be wrong. Microsoft had this kind of problem with the first Surface and had to writgh down a 900mi loss in that quarter. 

But I think it´s hard to be wrong for 3 quarters in a row, without severe consequences. Even Nintendo predicting almost 3x more WiiU sales last year they end up shipping a volume close to the final demand.

This whole discossion over the WiiU and XOne sales is basic based on number we don´t know for sure. Other than shippment number we only have USA and Japan markets (and some times a glimps of major European market).

I´m realy interested in knowing why the WiiU (and the PS4 even) is doing so well in Europe and the XOne doing so bad. When the situation in the USA and Japan are clearly defined: USA price, Japan lack of games.