| zorg1000 said: i didnt say that the hardware would be better or that developers should have waited a year to release those games, all im saying is that from a software point of view this gen could have waited a year or so. i know that all generations have cross-gen titles in the early going but i can literally only think of one retail PS4 or Xbox One game to release so far this year thats not also on PS3 or 360, Infamous Second Son. At least 360 had Saints Row, Dead Rising, Elder Scrolls 4, Advanced Warfighter and a few other titles that werent cross-gen back in 2006. Obviously people dont mind since they are buying plenty of consoles to play these games. As for Wii U, like i said, in terms of software it clearly was not ready to release in 2012 and had one of the worst post launch droughts of all time with Lego City being the biggest game fo release in the first half of 2013. They should have supported Wii longer with NSMBU+Pikmin 3(originally in development for Wii) as the holiday 2012 titles and had Lego City, Rayman Legends and Game & Wario as 2013 titles. Wii U should have launched holiday 2013 when they had more software ready for it. Super Mario 3D World+Wind Waker HD+Nintendo Land(with more minigames)+ZombiU(seemed rushed and could have used more polish) at launch with Donkey Kong Tropical Freeze as a post launch title and Mario Kart 8 in the spring. This would have helped with all the negative publicity Wii U faced in the early going. |
Games cost more to make nowadays, making it a lot more risky to put a game on consoles with a small install base. Waiting a year wouldn't make a difference.
WiiU should have launched holiday 2011, holiday 2013 it would have been even more ignored. They might have had better 3rd party support if it had released a year earlier. At least the 2012 line up of 3rd party games would have been cross-gen titles on WiiU helping to kickstart the system. Nintendo seemed to abandon the Wii, 3rd parties followed and didn't come back.







