CGI-Quality said:
Much of what you say is true, but each game deserves their time in the spotlight of standards. Right now, I'm 100% with you on Uncharted, it has set a new standard. However, no denying Gears of War's push in this genre. In regards to guns, though, I think Uncharted's make perfect sense, given the circumstances, but Gears of War's weaponry is nearly second-to-none! They may have been pointless in some instances (though fighting an infected Brumak at the end of Gears 2 could only have been done with the Hammer of Dawn), but pointless or not, they add to the greatness of the franchise, and that deserves an "A". |
Can you realy count the hammer of dawn as a wepon? You can only use it at certain events and for certin bosses, so it really was not like an option unlike in RE. You cant even unequip that gun if I remember right. I get what you mean about uncharted, since in real life any bullet will kill you and they where going for realisim, but i really cant give that excuse to a fantasy monsterr shooter like gears. Still a good game, loved playing it with my brother, but I just hate the feel of that type of wepon roster. Makes the game feel like a COD and I really hate those games.
It takes genuine talent to see greatness in yourself despite your absence of genuine talent.







