| Miguel_Zorro said: The PS3 was a late bloomer because it had the best technology. Developers just took a while to get the most out of it. When the PS3 wasn't doing well, people predicted that this would happen. The WiiU has the weakest technology by far. There's no reason to believe that the quality of games will make a sudden leap forward. The WiiU has been destined to fail from the start. |
Nintendo's inhouse dev teams already know the WiiU's working through and through but the dev kits can always improve seeing as how the instruction set for the WiiU is much more efficient for game making. Better dev kits and suitable art-styles to round off the corners that need to be cut for perfomance (like Splatoon which is nothing short of EAD magic and a good artstyle to cover for weakness) will allow them to keep making high quality looking games. There is nothing quality lacking in a console that achieves unbreakable 60FPS at 720p (though it obviously has issues when you start doing things like 4 player vs. in MK8). To eyes like mine, 60FPS are worth more 1080p which is part of why I will not upgrade my PS3/360 until the new gen actually starts doing 60FPS, I don't give a rats-ass what the resolution actually is.
The bold is also a misnomer. Its graphically weak but the actual technology in some parts of it are anything but "weakest". In fact the gamepad (in particular that mundane little magic inside that lets it do off-TV play) was nothing short of cutting edge work when it was released.







