gergroy said:
If activision wanted to annualize gta, they would just so what they do with call of duty. Hand it off to several different studios instead of just one. Call of duty is actually on a three year dev cycle right now with three different studios working on three different games. It wouldnt be very hard at all to annualize gta.
activision is horrible at driving franchises into the ground. Tony hawk and guitar hero are prime examples of their approach to franchises. Push them hard until every last drop of profit is gone, then drop them. Call of duty is in an obvious decline largely due to franchise fatigue, but do you see activision resting the franchise? Skylanders is also another franchise that is seeing yearly updates and will probably start declining soon. |
I stand corrected as far as ownership of destiny goes.
Lots of franchises end up in the ground due to whatever reason, Activision is attached to two big ones so they automatically don't know what they are doing? Come on, CoD was the biggest gaming series of last generation and the last CoD sold well over 20 million units, not bad for "franchise fatigue". WoW, even with all its lost subscriptions, is still the biggest MMO by far and even more profitable. We could go on and on but until the acquisition takes place we won't know what happens to GTA but I can guarantee you Activision understands that alot of GTA's sales come years after its release. Tony Hawk and Guitar Hero are the only examples of their approach. Tony Hawk and Guitar Hero were mildly upgraded games. Activision somewhat helped the CoD situation by expanding the dev cycle to 3 years instead of two.
If I owned a game that sold over 20 milliomn copies, I sure as shit wouldn't stop releasing it.







