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And about SP games being too easy nowadays it aint because of AI or recovering healthy it is check point... How many of you can pick a modern SP (let's say UC2) and play on hard from beggining to end without a single death? (no cheats allowed) GoW? TLOU? SM3DW? I bet almost none, so stop complaining about the easyness and everytime you die go there and start new game. I'm quite certain I wouldn't finish most of my games.
Extra hard games on NES took 20min on speedrun, 2h in normal run but you would take more than 2 weeks to beat it for the first time.
I actually get quite annoyed doing the same thing 100 times over and over. In a 10h game that even speeding take 4h would be almost unbeatable in a system without checkpoints. How many games would you buy if you took 1y to finish not 1w?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."