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libellule said:
@rocketpig

about the "last hour" of MGS2,

dont u think Kojima hidden the real story until the end to create an intentionnal twist/revelation in the story adding the feeling that the player was completely controlled by the game creator (Kojima) since the beginning.

?

I believe this sum up Kojima's intentions. He was trying to reproduce a good surprise ending like the one that was in the first MGS. For me he was successful as I was totally surprised of how crappy the ending was. All of a sudden out of the blue he tried to throw in 30 minute philosophy lession into the game. I wouldn't have been more surprised if he tried to teach me about gun safety at the end of the game.