Zanten said:
For a more recent example, I did a bit of an audit-like-thing a month or two ago, using Wikipedia's list of console exclusives, found here; http://en.wikipedia.org/wiki/List_of_video_game_exclusives_%28seventh_generation%29#Xbox_360
Using November 4th, 2010 as a starting point, i.e. when Kinect games first started coming out, I counted about 56 exclusives titles for the Xbox 360, as well as 4 PC-ported 'sorta exclusives.'
Which I then cross-referenced with THIS list; http://en.wikipedia.org/wiki/List_of_Kinect_games_for_Xbox_360
After removing everything that was listed as requiring the Kinect, or wasn't a game (there were some video editing stuff, and interactive TV titles that required the Kinect for full utility anyway) and I was left with 9 'true exclusives,' and of course the 4 PC ports.
Of those 9 true exclusives, 7 belonged to Halo, Gears, Forza or Fable; the Fable title wasn't even a new game, just a remade version of the original. So, six new games, basically, from existing franchises, over the course of around four years.
The remaining two games consisted of a Kinect shooter (that I didn't disqualify only because it wasn't listed as NEEDING the Kinect) called Blackwater... aaaaand Sesame Street: Once Upon A Monster.
The four PC games, for the record, were State of Decay, Toy Soldiers: Cold War, Minecraft, and the Witcher 2.
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