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vivster said:

"and thus also [for] providing players with a constant hint on where to head to."

 A constant hint on where to go doesn't sound like a simple sights on a map. It's a single point of reference. Meaning a clear pointer of where to go next. If that pointer is now on a compass or a minimap or on the tablet is semantics.

Of course this is just interpretation. You might want to interpret it differently for yourself.

BTW, there was nothing literal in the entire post. All just theoretical ramblings.


You didn't constantly have the map open for most Zelda games. Also, he was clearly referencing the gamepad and the map in this. Seeing how ALBW and WW handled it, I don't think you'll be seeing and giant arrows pointing you where to go anytime soon. And Aonuma is pretty revealing with what he says. It sounds vague to us, but in retrospect, it'll probably make more sense exactly what he's talking about, and here, it sounds like just map beacons.