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walsufnir said:

I guess most people don't really care about the bits discussed in the interview and I guess even less understand what the guy is talking about. I guess many are just happy with the console they have, at least I hope so.

But still, not everything just adds up, as I said in my post, and perhaps in real life application it is "just a bit more powerful" but who knows? I am not a game dev and you are not so we are still left in darkness.

Yeah, I guess so to. And yes, we are still in the dark. I just find it strange though.

Its not like we are talking about radically different hardware here. the only major differences are memory type, bandwidth and APIs. But at the heart of it both consoles are made from the exact same processor architecture. And this is whay i become slightly skeptic when I hear a dev somewhat downplay differences.

Just looking at the shader cores in the GPU; The XB1 has 12 GCN compute units. This is the heart of the GPU. The PS4 has 18 of the exact same GCN compute units. Thats 6 more GCN compute units than the XB1. To say that isn't a lot more would be like saying it would make no difference if instead of having 12 GCN cores the XB1 had 6. Half an orange more is exactly that, half an orange more.