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walsufnir said:

For bandwidth: he said that the theoretical maximum can't always be achieved and of course this is true for every memory as it is for measuring TFlops. This is always under perfect circumstances and numbers given are always max values. Don't expect the PS4 constantly calculating at 1.8 TFlops. It is able to do so but won't in real life applications.

Overall his only statement of what you wanted to hear was "PS4 is just a bit more powerful.". Make of this what you want, he won't go deeper but I don't see why he would lie here given his openness in general (there were interviews with this guy before and he is a real tech guy who one would guess gives a sh** about who "wins").

Thats the thing though, first off we know that on a hardware level there really is no way that the PS4 is "just a bit more powerful". Don't wanna come off sounding anal here, but every single metric by which performance can be measured the PS4 has more of it. And not just slightly more but marginally more. Simple look at GPU compute units or ROP count will prove this. So I can't help but feel that though candid he was still somewhat talking tounge in check.

It doesn't help that right after saying the PS4 was "slightly more powerful" all he went on to talk about was how this or that is better on the PS4 and how MS have to or have been doing this or that to make things a little better on the XB1. Honestly, I don't really care for how much better the PS4 is to the XB1 as I already have a PS4 and it would make no real difference to me. I just wanna know what does what and why and how that is compared to the XB1.