TheWPCTraveler said:
Think of it as a gateway RPG, like Pokémon is. It's part of why Yokai Watch is successful, actually. The fact that a JRPG could consistently sell 100k+ units a week globally in Japan makes me smile. |
I see, I may like it. I liked Pokémon when I was younger.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







