Shadow1980 said:
Obviously owning a copy doesn't confer you any rights to the actual intellectual property. In other words, I own my copy of Halo 4, but I don't own the IP that is Halo 4. But that copy is my property, in accordance with law that, if you bothered to read it, is quite clear. So when you say as in you did in the other thread, that "[The] publisher can still take away your rights to play the game, if not the disc, if they so wish," you are stating a complete and utter falsehood. Sure, there's still some things that I cannot do with my copies, namely make copies for public distribution (copyright literally is "the right to make copies"), but many forms of personal property have restrictions on use. For example, there are certain modifications to automobiles that are illegal. In any case, MS can no more confiscate or render useless my copy of Halo 4 than Ford can come and confiscate or render useless my Ranger that is fully paid off and in my name (and incidentally, motor vehicles are a kind of IP; if I manufactured and sold clones of my Ranger, Ford could sue me). My property is mine to do with as I see fit in accordance with law. And unlike you, I can actually cite law to support my case. Unless you can cite any sort of law or current legal precedent that supports your notion that my games, CDs, movies, and books are not really mine, then your argument doesn't hold water. And until you can do just that, I'm done with this conversation. I've wasted enough time with it as it is. |
That comparison makes no sense.
Car modifications are not illegal because of IP and copyrights from manufacturers, but because of laws made by a country, in which they find certain mods a matter of public safety. (as can clearly be seen from the link you yourself provided).
And true, nobody will come after your physical copy of a game, but they can certainly render it useless in parts or as a whole by shutting down services used to play parts of the game.
As I said before, I really don't mind or care if people prefer discs, but outside a very small minority of collectors of games and consoles.
It seems that console owners (percentage-wise) are the last remaining disc luddites, desperately clinging to outdated technology to have a sense of relevance. Most used reason is playing games 10-20 years from now....as if those games will not still be available.
It's as if I wanted to watch Gone with the Wind, I need a movie theater projector and a stack if film reels. Or if I wanted to listen to CCR I needed an 8-track player. Guess what, I can still watch old movies and listen to old music without need for ancient technology --- it's all right there, one download away...







